調色
協調亮度、對比與色彩關係,使一段影像具有一致而有目的的視覺氣氛。
提示詞
Apply a restrained post-production color mapping to the exact selected baseline A image, not a relighting. Use a gentle RGB color balance: cool blue-teal tint only within already existing dark tones, a slight warm tint only within already existing bright tones, and natural skin midtones. Keep the original luminance map, exposure, local brightness relationships and every light-shadow boundary exactly as in A. In particular the left wall, left floor, ceiling and character edge must not gain new illumination or bright patches. Do not introduce sunlight, golden-hour light, rim light, light rays, window-light bands or glowing highlights. Do not deepen, widen or move any shadow. Preserve the red tie and red hair streak, navy garment detail and all original figure and background pixels' spatial locations. The visible change must be color grading alone.
文字:fuse 技法研究 · 示範:fuse 內部生成素材(角色 Zlatia · 背景 方柱走廊)
其他技法

沒技法有技法分割線會自己來回移動。把游標移上去就會停下來,這時可以自己拖。
效果對照
基準圖中的 Zlatia 與走廊維持較中性的原始色彩。調色版本讓陰影與廊柱偏冷,原本的亮部保留一點暖色,衣物與建築位置保持一致。同一光影結構因此形成更明確的冷暖分工,改變的是整體色彩氣氛。
沒技法
有技法


