Broad Lighting

When a subject turns their head, illuminate the side of the face more exposed to the camera to change its apparent proportions.

Prompt

Use Broad Lighting on the existing turned head: illuminate the larger near cheek plane that is more exposed to the camera, on image-left of the nose, with a soft key from camera-left. Let the smaller far cheek plane on image-right remain darker. Keep the original head rotation, gaze and facial anatomy exactly; do not rotate the head to manufacture the effect. Extend the same source direction consistently over the existing clothing and notebook, with subdued ambient fill.

Text: fuse technique research · Examples: imagery generated in-house at fuse (Characters: KaiMiren · Setting: Stone arcade)

Other techniques

In the baseline image, the two sides of KaiMiren's turned face have relatively little tonal contrast.Broad lighting illuminates the nearer cheek that faces the camera more fully, while the narrower, farther side darkens; clothing on the lit side also receives light.Without techniqueWith technique

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Effect comparison

In the baseline image, the two sides of KaiMiren's turned face have relatively little tonal contrast. Broad lighting illuminates the nearer cheek that faces the camera more fully, while the narrower, farther side darkens; clothing on the lit side also receives light. Looking closely at the face reveals how the larger visible surface becomes the bright area, changing its visual weight.

In the baseline image, the two sides of KaiMiren's turned face have relatively little tonal contrast.Without technique
Broad lighting illuminates the nearer cheek that faces the camera more fully, while the narrower, farther side darkens; clothing on the lit side also receives light.With technique