三分構圖
以三等分線安排主體和環境,提供容易比較的取景起點。
提示詞
Render only this one edited view as a single full-width scene. No side-by-side comparison or second version. Use the rule of thirds through a horizontal reframing of the WHOLE selected image. Keep the same scale and level view. Shift the crop window to the right by about one sixth of the canvas width, so Ruk moves from the center to the left vertical third in image coordinates. Ruk must stay on the exact same paving stones in the world: do not move, shrink or reposition Ruk independently. The courtyard floor, steps, rear wall, tree, door and bench must all shift left together as one continuous scene; some of the far-left steps may leave the frame. Continue only the same existing right-side wall and bench into the newly revealed right margin, without new objects. Preserve Ruk's exact pose, gaze, proportions, clothing patterns, lighting and the original shadow shapes. Keep the existing half-open doorway readable in the right part of the image. No grid or guides.
文字:fuse 技法研究 · 示範:fuse 內部生成素材(角色 Ruk · 背景 石板庭院與側門)
其他技法

沒技法有技法分割線會自己來回移動。把游標移上去就會停下來,這時可以自己拖。
效果對照
基準圖中的 Ruk 接近畫面中央,兩側庭院較平均。三分構圖透過整體取景調整,讓 Ruk 落在左側三分線附近,右方半開的門與長椅保留更清楚的空間。視線先落到角色,再順著牠面向的方向走向門口,人物與環境開始形成觀看順序。
沒技法
有技法


